A prototype game to be used as a learning tool to understand the interplay of three pillars of sustainability. Rapid prototyped during a game jam at Carnegie Mellon University in May 2015, the EMC has taken this game to the next level. It was presented at the UNESCO General Assembly meeting in November 2015. Continued work includes greatly enhancing the game, developing for mobile compatibility and testing support.
Check out our other projects and creations here.